Using Technology Appropriately in the Preschool Classroom

By Ann S. Epstein, Senior Director Of Curriculum Development at HighScope


Terms Used in this ArticleHighScope ReSource for Educators

    Note: The following definitions are a composite of those offered by the American Academy of Pediatrics (2011), National Association for the Education of Young Children and Fred Rogers Center for Early Learning and Children’s Media (2012), Levin (2013), and others.They are meant purely to describe, not to prescribe (recommend) or proscribe (criticize) their use.
Technology – The tools, digital devices, and other electronic machines or equipment that deliver media. These currently include, but are not limited to, televisions, computers, smartphones, tablets, videogame consoles, DVD and music players, web-based programming, and eReaders.

Screen media – Technology that delivers visual and auditory content to users via a screen.

Interactive media – Technology that allows users to control the content that the device delivers. Choices made by the user (input) affect the information provided by the technology (output).


References

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See page 3 for a definition of terms used in this article.


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